Export point cloud from kinect to blender every frame

Bounty Attributes
Application: 
Blender
Type: 
New Feature
Functional Area: 
Animation
Problem/Feature Details
Details: 

Question about blender, meshlab and processing
Hi everybody,

My name is Daniel.I am new in this site and this is my firts post :-)

Currently I am developing a project to create meshes and make an animation. I am using kinect with processing, meshlab and cinema 4d. I created a sketch in processing able to export every frame an .obj with a point cloud that I captured with the kinect before.I open each .obj file in meshlab and make the mesh for every .obj file. than I open the mesh in cinema 4d and make the render. Obviusly this methood is slow and tedious. So , I think it would be better if I use blender to open every .ply file from processing-kinect and make the mesh of the animation. But I dont know if blender are able to import a list of .ply files each frame, like the video of moullinex-catalina :

http://moullinex.tumblr.com/post/3180520798/catalina-music-video

In this video, they export fomr processng kinect every frame a .txt file with the position of the vertex and with a script in python the open those in cinema and make the animation. Is possible to to that but in blender? maybe using not .txt files but maybe .ply or .off files?

sorry fot the extensive message.

Thanks for your time

Best regards
Daniel